[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[CFP] IJCAI-97 Workshop on CASA



 $@2;@<%a!<%k$N$_$J$5$Ø (J

Computational Auditory Scene Analysis  $@$K4X$9$kBh (J2 $@2s%o!<%/%7%g%C%W$, (J
 IJCAI (International Joint Conference on Artificial Intelligence)  $@$N (J
 $@J;@_%o!<%/%7%g%C%W$H$7$F (J,
  $@MhG/ (J8 $@7nL>8E20$G3+:E$5$l$k$3$H$K$J$j$Ø$7$? (J.

 $@3'MMJ}$NEj9F$r$*BT$A$7$F$*$j$Ø$9 (J.

                    ----------------------------------------
                     $@1|G5 (J  $@Gn (J  (Hiroshi "Gitchang" Okuno)
                    NTT  $@4pAC8&5f=j (J  $@>pJs2J3X8&5fIt (J 4S-211S
                     $@") (J243-01  $@?@F`@n8)8|LZ;T?9$NN$<c5\ (J 3-1
                    Fax: (0462)40-4708 (Office), (03)5454-7254 (Home)
                    E-mail: okuno@nue.org
                    URL:    http://www.nue.org/people/okuno/okuno.html

============================================================
                         Call For Papers

                The Second IJCAI Workshop on
             Computational Auditory Scene Analysis
                         (CASA-97)

                     Nagoya, Aichi, JAPAN
             Two days during August 23-25, 1997

Recent years have witnessed the emergence of research on the
understanding of arbitrary sound mixtures, such as those often found
in a listener's acoustic environment.  Such mixtures typically include
non-speech sounds and music, the understanding of which represents a
challenging and little-studied area of psychoacoustic research.  {\it
Computational auditory scene analysis} is a research area that focuses
on the its computer modeling and implementations.

The purpose of IJCAI-97 workshop on Computational Auditory Scene
Analysis (CASA'97) is to bring together researchers from various
disciplines including AI, automatic speech recognition, signal
processing, psychoacoustics and psychophysics, and robotics, and
application engineers who are engaged in or interested in
computational auditory scene analysis.  Through key presentations and
ample discussions, it is hoped that the workshop will facilitate the
exchange of ideas among researchers, as well as to bridge the gap
between basic researchers and application engineers.

Having CASA'97 at IJCAI-97 is particularly important as some topics of
the workshop -- including listening to several things simultaneously
or understanding non-speech sounds -- have been also proposed as {\it
challenge problems} for Artificial Intelligence at the AAAI-96 panel.
The list of challenge problems proposed at CASA'95 is available at the
CASA'97 Web page (http://www.nue.org/CASA97/).

Topics
======

The workshop will encourage submission of high quality contributions
on computational auditory scene analysis.
Topics of interest include but are not limited to the following:

- Modeling Issues:
        Cognitive Modeling
        Low-level Auditory Models. etc.

- Sound Processing Issues:
        Auditory Filters, Wavelets,
        Time-frequency Distributions, Multi-resolution Analysis,
        Adaptation of Signal Processing Parameters, etc.

- Representational Issues:
        Auditory/Sound Representation,
        Speech Representation,
        Representation for Music,
        Unified Representation of (possibly Dynamic) Vision and Audition, etc.

-Architectural Issues:
        Unified Architectures
        Blackboard Architectures
        Multi-Agent Paradigm
        Hybrid Approach to Top-Down/ Bottom-Up processing, etc.

- Applications:
        Sound Understanding
        Speech Understanding
        Music Understanding
        Multi-Modal Integration, etc.

Submissions:
============

Authors will submit a copy of a full paper (limited to 5000 words), or
an extended abstract (approx. 2500 words) electronically to
        casa97-submission@nue.org
or by surface mail to
        Hiroshi G. Okuno, CASA'97
        NTT Basic Research Laboratories
        3-1 Morinosato-Wakamiya
        Atsugi, Kanagawa 243-01 JAPAN
by February 20, 1997.

Electronic submissions are strongly encouraged.  The e-mail should
contain an uuencoded gzipped (or compressed) PostScript file.
All submitted papers will be reviewed by the workshop committee.

Time table:
===========

Papers due:                   February  20, 1997
Notification of Acceptance:   March 20, 1997
Camera-ready edition due:     April 20, 1997


Post-workshop Publication:
==========================

Selected papers will be published as a book edited by the workshop
committee.  This book is a successor of the book, {\it Computational
Auditory Scene Analyis}, consisting of the selected papers from the
IJCAI-95 workshop on Computational Auditory Scene Analysis (CASA'95),
which will appear soon from Lawrence Erlbaum Associates.


Important Notice
================

Delegates that workshop participation is not possible WITHOUT
REGISTRATION for the main conference (International Joint Conference
on Artificial Ingelligence, IJCAI-97).

Workshop Committee
==================

Frederic Berthommier
Institut de la Communication Parlee, FRANCE
bertho@cristal.icp.grenet.fr

Martin P. Cooke (Co-chair)
University of Sheffield, UK
M.Cooke@dcs.sheffield.ac.uk

Dan P. W. Ellis
International Computer Science Institute,Berkeley, USA
dpwe@icsi.berkeley.edu

Hideki Kawahara
ATR Human Information Laboratory, JAPAN
kawahara@hip.atr.co.jp

Frank Klassner
University of Massachusetts, Amherst, USA
klassner@cs.umass.edu

Hiroshi G. Okuno (Co-chair)
NTT Basic Research Laboratories, JAPAN
okuno@nue.org

Malcolm Slaney
Interval Research, Inc.,  USA
malcolm@interval.com

==================================================================