[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

New Book on Physical Modeling by Perry Cook

Announcing a New Book on Physical Sound Modeling:

Real Sound Synthesis for Interactive Applications

Perry R. Cook

The book emphasizes physical modeling of sound and focuses on
real-world interactive sound effects. It is intended for game
developers, graphics programmers, developers of virtual reality
systems and training simulators, and others who want to learn
about computational sound. It is written at an introductory
level with mathematical foundations provided in appendices.
An enclosed CD contains code examples and sound files.

From the Book Jacket:
Writing at an introductory level with a sense of fun and
exploration, Perry Cook investigates the physics and mathematics
of creating sounds in the real world for use in interactive
digital settings such as computer games and virtual reality.

An enclosed CD/CDROM follows along with the text, allowing
readers to listen to the guitar strings, African drums, and
squeaky doors that Cook models.

Real Sound Synthesis is a book for anyone who wants to learn about
computational sound: Game Developers, Graphics Programmers,
Hobbyists, Students.

Publisher: AK Peters Ltd.
Year: 2002      ISBN: 1-56881-168-3
Price: $39    250 pages