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Master thesis in game audio



Dear list,

we are currently beginning working our master thesis in music technology at NTNU (Norwegian University of Technology and Science), which in our case will concern sound design in computer games/interactive media. Therefore, we are spesifically interested in sound influence on people's emotions, dissonance and timbre research on one hand, and also 3D and surround sound as well as localization of sound sources on the other hand.

So, if anyone here have suggestion on literature or other related information, specially in sound influence and dissonance and timbre research, we would be thankful if you would share it with us!



Best regards,

Espen Jerve & Hanstein Rommerud