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Master thesis in game audio
we are currently beginning working our master thesis in music
technology at NTNU (Norwegian University of Technology and Science),
which in our case will concern sound design in computer
games/interactive media. Therefore, we are spesifically interested in
sound influence on people's emotions, dissonance and timbre research
on one hand, and also 3D and surround sound as well as localization of
sound sources on the other hand.
So, if anyone here have suggestion on literature or other related
information, specially in sound influence and dissonance and timbre
research, we would be thankful if you would share it with us!
Espen Jerve & Hanstein Rommerud