ACM SIGGRAPH/SIGMedia workshop on 'Sound-related computation' (Dan Ellis )

Subject: ACM SIGGRAPH/SIGMedia workshop on 'Sound-related computation'
From:    Dan Ellis  <dpwe(at)KEW.MEDIA.MIT.EDU>
Date:    Tue, 25 May 1993 20:01:32 EDT

Dear List - I was sent this announcement of a workshop on research directions in computer audio, to be held during the forthcoming ACM SIGGRAPH, that might be of interest to members of the list. Its scope seems broad, and definitely overlaps with ours (whoever `we' are..). DAn Ellis MIT Media Lab Perceptual Computing ------- Forwarded Message Date: Mon, 17 May 1993 23:23:22 -0500 From: c-scaletti(at) (Carla Scaletti) Subject: workshop of interest? Dan, While the following workshop concentrates more on the technology of sound generation and organization than on auditory research, it might be of interest to some in the auditory mail group. I trust your judgement as to whether it would be appropriate to post it to your group or not. Thanks! - -Carla - ------------------------------------------------------------- What: Workshop on Sound-related Computation When: 8:30am to 12:00pm, Tuesday Morning, August 3, 1993 Where: ACM SIGGRAPH/SIGMedia 93 Conference Anaheim, California USA Fees: Free to SIGGRAPH and/or SIGMedia Conferees ** Because the workshop is designed to be small and interactive, the number of participants must be limited. Those interested in participating should submit a short position paper before July 1 (see details below).** Goals: - -To identify important research directions in language design, hardware design, software engineering, user-interface design, multimedia, data representation, data perceptualization, and other topics as they relate to the computation and manipulation of digital audio signals. - -To address ways in which sound computation research might come to have a greater impact on "mainstream" computing research and applications - -To form the core of a professional community for the interchange and discussion of ideas and research results related to sound computation Topics: Sound and Image Multimodal representations and data structures, languages and abstractions for integrating sound and image, nonspeech audio in multimedia, media synchronization, storage and retrieval of sounds and images, sound as an equal partner with graphics, moving beyond the triggered samples/background music/sound-effects uses of sound in mainstream computing, methods for realizing an imagined sound or image Software and Hardware Emerging technologies for sound computation, languages and abstractions for digital audio signals, representations and encodings of digital audio signals, algorithms for sound synthesis, algorithms for sound analysis, tools and architectures to support sound computation, machine-independent signal representations, software/hardware models of the human auditory system, operating system-level support for integrated sound and graphics ; Hardware architectures for sound-related computation, sound-related hardware as part of future general-purpose workstations, digital audio over networks, real-time distributed sound computation, protocols/networks/interfaces, digital signal processors Auditory display Sonification, sound at the user interface, sound in virtual environments, computer-human interfaces for low-visibility environments or visually-impaired users, data-driven sound tracks, languages and abstractions for visualization/sonification, exploring data using sonification, sonification in science and engineering education, industrial applications of auditory display, encoding information in nonspeech audio signals, tools and frameworks for creating auditory displays Format: An audio transcript will be recorded during the workshop. Participants will be asked to complete a brief questionnaire at the end of the workshop summarizing their conclusions and will be invited to continue and broaden the scope of these discussions electronically.) 8:30 Welcome, introductions, announcements (10') 8:40 Sound & Image Overview (15') 8:55 Round-table discussion (45') 9:40 Software & Hardware Overview (15') 9:55 Round-table discussion (45') 10:40 Short Break (10') 10:50 Auditory Display Overview (15') 11:05 Round-table discussion (45') 11:50 Summary Discussion (10') conclusions, research directions, topics for future workshops 12:00 End of formal workshop (continue informally during lunch) General: Each participant will be provided with a mailing list of participants and a list of conferences, journals, professional societies, and electronic forums so that this discussion may be continued following the close of the workshop. Position Papers: Submit positions papers by July 1 to Carla Scaletti: c-scaletti(at) The workshop is free to SIGGRAPH or SIGMedia delegates (however, you must be enrolled in at least one of those conferences in order to attend the workshop). Applicants will be notified of acceptance on or before July 5 1993. ** Because the workshop is designed to be small and interactive, the number of participants must be limited. Position papers will be reviewed in the order received. ** Position papers should be a maximum of three pages including the cover page and should include the following information: * Cover page (this information will be distributed to all participants) Name Address Phone, Fax, Email Background or training in sound-related computation Current research interests and activities * Position (max 2 pages) Choose one of the broad categories given above (sound & image, software & hardware, auditory display) and identify from one to three "hot topics", unsolved problems, pressing issues, emerging technologies, or open questions facing researchers in that area. Why are these questions important? What else depends on the answers to these unsolved problems? Why should we be looking at these problems? Why should the *next* sound-related computation workshop focus exclusively on this issue? What impact might this sound-related computation problem have on mainstream computing research and development? Why is the ACM the most appropriate context for attacking these problems and for sharing research results in these areas (or why is ACM *not* the most appropriate context)? Are there gaps in professional services to the sound computation research community that are left by established professional societies, conferences, or journals and could be appropriately addressed in the context of the ACM? - --------------------------------------------------------------- A copy of the advance program (including applications) for SIGGRAPH and SIGMedia is available via anonymous ftp to ( To register for technical programs, contact siggraph93(at) ------- End of Forwarded Message

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Electrical Engineering Dept., Columbia University