[CFP] IJCAI-97 Workshop on CASA (Hiroshi G Okuno )

Subject: [CFP] IJCAI-97 Workshop on CASA
From:    Hiroshi G Okuno  <okuno(at)NUESUN.BRL.NTT.JP>
Date:    Sat, 21 Dec 1996 23:30:02 +0900

$(at)2;(at)<%a!<%k$N$_$J$5$=D8 (J Computational Auditory Scene Analysis $(at)$K4X$9$kBh (J2 $(at)2s%o!<%/%7%g%C%= W$, (J IJCAI (International Joint Conference on Artificial Intelligence) $(at)$N = (J $(at)J;(at)_%o!<%/%7%g%C%W$H$7$F (J, $(at)MhG/ (J8 $(at)7nL>8E20$G3+:E$5$l$k$3$H$K$J$j$=D8$7$? (J. $(at)3'MMJ}$NEj9F$r$*BT$A$7$F$*$j$=D8$9 (J. ---------------------------------------- $(at)1|G5 (J $(at)Gn (J (Hiroshi "Gitchang" Okuno) NTT $(at)4pAC8&5f=3Dj (J $(at)>pJs2J3X8&5fIt (J 4S-211S $(at)") (J243-01 $(at)?(at)F`(at)n8)8|LZ;T?9$NN$<c5\ (J 3-1 Fax: (0462)40-4708 (Office), (03)5454-7254 (Home) E-mail: okuno(at)nue.org URL: http://www.nue.org/people/okuno/okuno.html =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Call For Papers The Second IJCAI Workshop on Computational Auditory Scene Analysis (CASA-97) Nagoya, Aichi, JAPAN Two days during August 23-25, 1997 Recent years have witnessed the emergence of research on the understanding of arbitrary sound mixtures, such as those often found in a listener's acoustic environment. Such mixtures typically include non-speech sounds and music, the understanding of which represents a challenging and little-studied area of psychoacoustic research. {\it Computational auditory scene analysis} is a research area that focuses on the its computer modeling and implementations. The purpose of IJCAI-97 workshop on Computational Auditory Scene Analysis (CASA'97) is to bring together researchers from various disciplines including AI, automatic speech recognition, signal processing, psychoacoustics and psychophysics, and robotics, and application engineers who are engaged in or interested in computational auditory scene analysis. Through key presentations and ample discussions, it is hoped that the workshop will facilitate the exchange of ideas among researchers, as well as to bridge the gap between basic researchers and application engineers. Having CASA'97 at IJCAI-97 is particularly important as some topics of the workshop -- including listening to several things simultaneously or understanding non-speech sounds -- have been also proposed as {\it challenge problems} for Artificial Intelligence at the AAAI-96 panel. The list of challenge problems proposed at CASA'95 is available at the CASA'97 Web page (http://www.nue.org/CASA97/). Topics =3D=3D=3D=3D=3D=3D The workshop will encourage submission of high quality contributions on computational auditory scene analysis. Topics of interest include but are not limited to the following: - Modeling Issues: Cognitive Modeling Low-level Auditory Models. etc. - Sound Processing Issues: Auditory Filters, Wavelets, Time-frequency Distributions, Multi-resolution Analysis, Adaptation of Signal Processing Parameters, etc. - Representational Issues: Auditory/Sound Representation, Speech Representation, Representation for Music, Unified Representation of (possibly Dynamic) Vision and Audition,= etc. -Architectural Issues: Unified Architectures Blackboard Architectures Multi-Agent Paradigm Hybrid Approach to Top-Down/ Bottom-Up processing, etc. - Applications: Sound Understanding Speech Understanding Music Understanding Multi-Modal Integration, etc. Submissions: =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Authors will submit a copy of a full paper (limited to 5000 words), or an extended abstract (approx. 2500 words) electronically to casa97-submission(at)nue.org or by surface mail to Hiroshi G. Okuno, CASA'97 NTT Basic Research Laboratories 3-1 Morinosato-Wakamiya Atsugi, Kanagawa 243-01 JAPAN by February 20, 1997. Electronic submissions are strongly encouraged. The e-mail should contain an uuencoded gzipped (or compressed) PostScript file. All submitted papers will be reviewed by the workshop committee. Time table: =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Papers due: February 20, 1997 Notification of Acceptance: March 20, 1997 Camera-ready edition due: April 20, 1997 Post-workshop Publication: =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D Selected papers will be published as a book edited by the workshop committee. This book is a successor of the book, {\it Computational Auditory Scene Analyis}, consisting of the selected papers from the IJCAI-95 workshop on Computational Auditory Scene Analysis (CASA'95), which will appear soon from Lawrence Erlbaum Associates. Important Notice =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Delegates that workshop participation is not possible WITHOUT REGISTRATION for the main conference (International Joint Conference on Artificial Ingelligence, IJCAI-97). Workshop Committee =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Frederic Berthommier Institut de la Communication Parlee, FRANCE bertho(at)cristal.icp.grenet.fr Martin P. Cooke (Co-chair) University of Sheffield, UK M.Cooke(at)dcs.sheffield.ac.uk Dan P. W. Ellis International Computer Science Institute,Berkeley, USA dpwe(at)icsi.berkeley.edu Hideki Kawahara ATR Human Information Laboratory, JAPAN kawahara(at)hip.atr.co.jp Frank Klassner University of Massachusetts, Amherst, USA klassner(at)cs.umass.edu Hiroshi G. Okuno (Co-chair) NTT Basic Research Laboratories, JAPAN okuno(at)nue.org Malcolm Slaney Interval Research, Inc., USA malcolm(at)interval.com =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

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