Re: summary to my post concerning a program for doing sound (Ben Woodeson )


Subject: Re: summary to my post concerning a program for doing sound
From:    Ben Woodeson  <ben(at)woodeson.co.uk>
Date:    Wed, 31 Jan 2001 19:05:03 +0000

Slight digression here, does anyone know of similar software that will work on an Apple Mac? I'm specifically looking for software that will generate/process/filter all at frequencies BELOW 20 hz. Most packages aim fro 20-20,000. Thanks for your help. Ben Woodeson. (Glasgow). "G.Robert Arrabito" wrote: > Dear Listers: > > With respect to my post on the list yesterday regarding a > public domain and/or shareware program for doing sound synthesis, I would > like to thank all the replies. I include a summary of the replies below. > > Rob > =========================================================================== > From: Leon Deouell <deouell(at)socrates.berkeley.edu> > > CoolEdit 2000 is a great program. You can download a demo version that will > allow you to select a subset of functions each time you start, and the > price of geting full fuctionality is worth it in my opinion. > > go to http://www.syntrillium.com/cooledit/index.html > > ------------------ > > From: mup1dm <mup1dm(at)surrey.ac.uk> > The following is a cut&paste from various web sites that I prepared for a > colleague wanting to do signal-processing of sound-files: > > Pd is "a tool set for audio, consisting of objects that synthesize, > process, analyze, delay, and generally mess around with audio signals in > real-time." > "Pd is a real-time graphical programming environment for audio and > graphical processing. It resembles the Max/MSP system but is much simpler > and more portable; also Pd has two features not (yet) showing up in > Max/MSP: first, via Mark Dank's GEM package, Pd can be used for > simultaneous computer animation and computer audio. Second, an > experimental facility is provided for defining and accessing data > structures." > <http://www.crca.ucsd.edu/~msp/software.html> > > "Pd is compiled under NT, but sort of works under windows 95/98 as well. > Pd will appear as a "zip" file. Unzip this, creating a directory such as > \pd. (You can put it wherever you like but the path should have no spaces > in it; so "Program Files" would be a bad place.) " > > ------------------ > > From: "Riccardo Coen" <Riccardo.Coen(at)wfp.org> > > ** buzz: > http://www.jeskola.com/about.asp > > ** csound: > http://www.csound.org > > ** big resource: > http://www.hitsquad.com/smm/ > > ------------------ > > From: "daniel salomons" <d_salomons(at)hotmail.com> > > I would like to recommend 'praat' to consider. Look at www.praat.org > > ------------------ > > From: masta(at)umich.edu > > My Daqarta shareware package may fit your requirements. It runs > only in real-mode DOS, however. You can create a shortcut to launch > it from Win9x, but for NT or 2000 you would need a dual-boot setup. > Also, it uses its own custom drivers, and the only sound cards that > it supports at present are the ISA-bus Sound Blasters. (Also supports > a whole bunch of lab-type boards.) > > The existing version (1.18) only does tone bursts and continuous tones. > The next version (2.00) is coming out in a few weeks. It will create > all sorts of waveforms, including Arbs, plus various sorts of random > noise (Uniform white, Gaussian, Pink, and Band or Gap). It can do > AM, FM, frequency sweeps, and phase modulation (or PWM or even > slope modulation on Ramp waves). It supports 4 component sounds per > DAC channel, and you can use one component to modulate another. > For example, you can use a random noise to modulate the amplitude > of another tone, etc. All of these can be continuously created for > "infinite" duration sounds... no splices, no noise patterns, etc. > > All of the above is via the STIM3A module for Daqarta. The main Daqarta > program itself does waveform display and averaging, FFT spectral analysis, > color > spectrograms, and much more, all in real-time. > > I'll let you know when the new version is ready.


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