[AUDITORY] synthesizing virtual movements of naturalistic sound sources (Valeriy Shafiro )


Subject: [AUDITORY] synthesizing virtual movements of naturalistic sound sources
From:    Valeriy Shafiro  <firosha@xxxxxxxx>
Date:    Tue, 12 Oct 2021 09:33:45 -0500

--00000000000051638005ce28bc05 Content-Type: text/plain; charset="UTF-8" Dear list, We are looking for ways to generate movement of naturalistic auditory sound sources, where we take a recorded sound (e.g. a car or a bee) and specify direction, speed and distance/range of its movement. Ideally, this would be something publically available and open source, but if there is proprietary VR software that can do the job, it would be great to know as well . Any suggestions from experts or enthusiasts on the list are much appreciated! Thanks, Valeriy --00000000000051638005ce28bc05 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable <div dir=3D"ltr">Dear list,<div><br></div><div>We are looking for ways to g= enerate movement of naturalistic auditory sound sources, where we take a re= corded sound (e.g. a car or a bee) and specify=C2=A0direction, speed and di= stance/range of its movement.=C2=A0 Ideally, this would be something public= ally available and open source, but if there is proprietary VR software tha= t can do the job, it would be great to know as well .=C2=A0 Any suggestions= from experts or enthusiasts on the list are much appreciated!=C2=A0=C2=A0<= /div><div><br></div><div>Thanks,</div><div><br></div><div>Valeriy=C2=A0</di= v></div> --00000000000051638005ce28bc05--


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