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Re: reverberation simulations

You could try using convolution, as this would give reasonably reliable
(reproducable) results. I think Angelo Farina has a collection of famous
opera house impulse responses available on his website, but I don't know if
he has any small rooms. However, it's a different thing to be able to vary
source position. Again, Angelo's use of impulse response measurements for
multiple source positions might help, depending on what degree of
flexibility you need
----- Original Message -----
From: "Ken Grant" <grant@TIDALWAVE.NET>
Sent: 06 September 2004 19:38
Subject: reverberation simulations

> Does anyone have a decent reverberation simulator they're willing to
> share. We've got lots of 1-5 minute recordings of speech, music, and
> environmental sounds that we would like to process through various size
> rooms. If possible, we'd like to specify the listener's position in the
> room as well as the position of 1-4 sources (a target sound and maybe a
> noise source or 2). All of these sources are already digitized. We just
> need t place them in rooms (a square or rectangular space would be fine)
> with  specified reverberation times and/or absorption coefficients.
> Thanks in advance.
> --
> Ken W. Grant
> Walter Reed Army Medical Center
> Army Audiology and Speech Center
> Building 2, Room 6A53C
> Washington, DC 20307-5001
> Work: 202-782-8596
> Fax: 202-782-9228
> email: grant@tidalwave.net